CPU Opponent!
HitStunFly » Devlog
CPU Opponent!
I've added the ability to play against cpu opponents with 3 different difficulties.
CPU Overview
The cpu is basically just a state machine with 5 different states for chasing, attacking, landing, recovering and ledge trapping. I plan to expand some of these in the future to allow the ai to handle more situations such as being on ledge, being in hitstun, dash dancing, shielding and more as situations come up. The different difficulties change the reaction time for different actions such as turning, attacking etc. Any feedback is appreciated a lot as usual and I'm looking forward to improving the ai's capabilities.
Balance
No balance changes were made for this update
Files
HitStunFly_HTML.zip Play in browser
Feb 02, 2023
HitStunFly_Linux.zip 114 MB
Feb 02, 2023
HitStunFly_Windows.zip 113 MB
Feb 02, 2023
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HitStunFly
Fast paced indie platform fighting game
Status | In development |
Author | fortythreesam |
Genre | Fighting, Platformer |
Tags | 1v1, 2D, Fast-Paced, Local multiplayer, Pixel Art, Singleplayer, Two Player |
Languages | English |
Accessibility | Configurable controls |
More posts
- 3 New Characters!Apr 07, 2024
- New Character!Feb 10, 2023
- HitStunFly first update!Jan 27, 2023
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